Serious Games Showcase and Challenge Europe
At the start of the year I decided to enter another game dev competition but this time with a more serious theme behind it. The Serious Games Showcase and Challenge Europe is a competition based around the learning and training through gameplay and so I started to put together an entry based around one of my hobbies, amateur radio.
The idea for the game was a simple one, you have to complete the puzzles in order to bring an old radio back online before transmitting your final message. I was also going to use this as an education tool to give some of my pupils an insight into the game development process. It was all built in Scratch as this would allow my pupils who have had little exposure to coding to still be involved. This game really works Scratch hard as I got it to track the ISS and lunar cycles in real time as part of the game.