Cloud Storage - Devlog #2
I have a rough concept of the game. Thoughts now turn to the environment and map the player will be playing in. I've played a great many settlement building games lately, for research purposes you understand ;) (Try out Dorfromanik by the way) and I think playing the game in an isometric view works really well and is a nice nod to the old world building games that I used to play. I've also been giving some consideration to how the player will journey through the map and have gone for a simple 2x2 grid system to start with, with players unlocking new areas of the map as they progress through the game.