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Showing posts with the label Poo Cubed

NEW GAME ALERT: POO CUBED

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A challenge was recently set amongst a few developers to make a game for Halloween that would generate ad revenue. Getting noticed in today's world of indie games is becoming increasingly difficult, so to stand any chance of success my game would have to stand out in a quirky way. I had a few ideas brewing and prototyped a couple of them to test out the basic concepts for each. The one that seemed to work best, and also the one that I think would gain the most traction involved clicking poop to earn points. Factoring this concept into a game proved harder than I thought but you can follow the development process of Poo Cubed in the video below: Once you have the basic mechanics of your game in place, never underestimate the time it takes to polish. Poo Cubed with its simple hand-drawn assets and basic game play still required a great deal of time to polish. This goes for any site that you're building to host it on. Again, I wanted to keep this simple opting for an a...